The MacPorts Project Official Homepage
The MacPorts Project is an open-source community initiative to design an easy-to-use system for compiling, installing, and upgrading either command-line, X11 or Aqua based open-source software on the Mac operating system. To that end we provide the command-line driven MacPorts software package under a 3-Clause BSD License, and through it easy access to thousands of ports that greatly simplify the task of compiling and installing open-source software on your Mac.
- FireStudio Project; FireStudio Mobile StudioLive CS18Ai. Firmware v9203 when used by itself or in conjunction with a StudioLive RM/RML Series Mixer; Known Issue: Universal Control Version 1.7.2 and older WILL NOT work with Mac OS X 10.12 or 10.11, you MUST upgrade to version 1.7.4 available on the download page for your product.
- Since MS Project was designed and optimized specifically for the Windows operating system, MS Project does not work on Mac. The reason being is that MS Project and Mac cannot talk to each other and it wasn't designed for those computers. If people some how manged to make it work, it wouldn't run properly and you may not be able to use it to its.
Google; About Google; Privacy; Terms.
The 3.1 release of the Eclipse Project is written and compiled against version 1.4 of the Java 2 Platform APIs, and targeted to run on version 1.4 of the Java 2 Runtime Environment, Standard Edition. There are many different implementations of the Java 2 Platform running atop a variety of operating systems. .NET Core 3.1 - Supported OS versions.NET Core 3.1 is supported on multiple operating systems per their lifecycle policy. Keys used in the tables. Bold numbers indicate additions to this release. A '+' indicates the minimum supported version. Where possible, links to Distribution-owned lifecycle documentation is provided.
We provide a single software tree that attempts to track the latest release of every software title (port) we distribute, without splitting them into 'stable' Vs. 'unstable' branches, targeting mainly macOS High Sierra v10.13 and later (including macOS Big Sur v11). There are thousands of ports in our tree, distributed among different categories, and more are being added on a regular basis.
Getting started
For information on installing MacPorts please see the installation section of this site and explore the myriad of download options we provide and our base system requirements.
If you run into any problems installing and/or using MacPorts we also have many options to help you, depending on how you wish to get get in touch with us. Other important help resources are our online documentation, A.K.A The MacPorts Guide, and our Trac Wiki server & bug tracker.
Latest MacPorts release: 2.6.4
Getting involved: Students
A good way for students to get involved is through the Google Summer of Code. GSoC is a program to encourage students' participation in Open Source development and offers a stipend to work on the project with an organization for three months. MacPorts has been participating in the program since 2007! We shall participate next year as well. You may find past GSoC projects here.
We have a list of ideas with possible tasks for MacPorts and additional information about the process at wiki/SummerOfCode. We are always open to new ideas. Research on the idea, draft an initial proposal and get it reviewed.
Getting involved
There are many ways you can get involved with MacPorts and peer users, system administrators & developers alike. Browse over to the 'Contact Us' section of our site and:
- Explore our mailing lists, either if it is for some general user support or to keep on top of the latest MacPorts developments and commits to our software repository.
- Check out our Support & Development portal for some bug reporting and live tutorials through the integrated Wiki server.
- Or simply come join us for a friendly IRC chat if you wish for more direct contact with the people behind it all.
If on the other hand you are interested in joining The MacPorts Project in any way, then don't hesitate to contact the project's management team, 'PortMgr', to explain your particular interest and present a formal application. We're always looking for more helping hands that can extend and improve our ports tree and documentation, or take MacPorts itself beyond its current limitations and into new areas of the vast software packaging field. We're eager to hear from you!
Quickstart
The 3.1 release of the Eclipse Project is written and compiled against version 1.4 of the Java 2 Platform APIs, and targeted to run on version 1.4 of the Java 2 Runtime Environment, Standard Edition. There are many different implementations of the Java 2 Platform running atop a variety of operating systems. .NET Core 3.1 - Supported OS versions.NET Core 3.1 is supported on multiple operating systems per their lifecycle policy. Keys used in the tables. Bold numbers indicate additions to this release. A '+' indicates the minimum supported version. Where possible, links to Distribution-owned lifecycle documentation is provided.
We provide a single software tree that attempts to track the latest release of every software title (port) we distribute, without splitting them into 'stable' Vs. 'unstable' branches, targeting mainly macOS High Sierra v10.13 and later (including macOS Big Sur v11). There are thousands of ports in our tree, distributed among different categories, and more are being added on a regular basis.
Getting started
For information on installing MacPorts please see the installation section of this site and explore the myriad of download options we provide and our base system requirements.
If you run into any problems installing and/or using MacPorts we also have many options to help you, depending on how you wish to get get in touch with us. Other important help resources are our online documentation, A.K.A The MacPorts Guide, and our Trac Wiki server & bug tracker.
Latest MacPorts release: 2.6.4
Getting involved: Students
A good way for students to get involved is through the Google Summer of Code. GSoC is a program to encourage students' participation in Open Source development and offers a stipend to work on the project with an organization for three months. MacPorts has been participating in the program since 2007! We shall participate next year as well. You may find past GSoC projects here.
We have a list of ideas with possible tasks for MacPorts and additional information about the process at wiki/SummerOfCode. We are always open to new ideas. Research on the idea, draft an initial proposal and get it reviewed.
Getting involved
There are many ways you can get involved with MacPorts and peer users, system administrators & developers alike. Browse over to the 'Contact Us' section of our site and:
- Explore our mailing lists, either if it is for some general user support or to keep on top of the latest MacPorts developments and commits to our software repository.
- Check out our Support & Development portal for some bug reporting and live tutorials through the integrated Wiki server.
- Or simply come join us for a friendly IRC chat if you wish for more direct contact with the people behind it all.
If on the other hand you are interested in joining The MacPorts Project in any way, then don't hesitate to contact the project's management team, 'PortMgr', to explain your particular interest and present a formal application. We're always looking for more helping hands that can extend and improve our ports tree and documentation, or take MacPorts itself beyond its current limitations and into new areas of the vast software packaging field. We're eager to hear from you!
Quickstart
- Install Xcode and the Xcode Command Line Tools
- Agree to Xcode license in Terminal:
sudo xcodebuild -license
- Install MacPorts for your version of the Mac operating system:
Installing MacPorts
MacPorts version 2.6.4 is available in various formats for download and installation (note, if you are upgrading to a new major release of macOS, see the migration info page):
- 'pkg' installers for Big Sur, Catalina, Mojave, and High Sierra, for use with the macOS Installer. This is the simplest installation procedure that most users should follow after meeting the requirements listed below. Installers for legacy platforms Sierra, El Capitan, Yosemite, Mavericks, Mountain Lion, Lion, Snow Leopard, Leopard and Tiger are also available.
- In source form as either a tar.bz2 package or a tar.gz one for manual compilation, if you intend to customize your installation in any way.
- Git clone of the unpackaged sources, if you wish to follow MacPorts development.
- The selfupdate target of the port(1) command, for users who already have MacPorts installed and wish to upgrade to a newer release.
Checksums for our packaged downloads are contained in the corresponding checksums file.
The public key to verify the detached GPG signatures can be found under the attachments section on jmr's wiki page. (Direct Link).
Project 3.1 Mac Os Download
Please note that in order to install and run MacPorts on macOS, your system must have installations of the following components:
- Apple's Xcode Developer Tools (version 12.2 or later for Big Sur, 11.3 or later for Catalina, 10.0 or later for Mojave, 9.0 or later for High Sierra, 8.0 or later for Sierra, 7.0 or later for El Capitan, 6.1 or later for Yosemite, 5.0.1 or later for Mavericks, 4.4 or later for Mountain Lion, 4.1 or later for Lion, 3.2 or later for Snow Leopard, or 3.1 or later for Leopard), found at the Apple Developer site, on your Mac operating system installation CDs/DVD, or in the Mac App Store. Using the latest available version that will run on your OS is highly recommended, except for Snow Leopard where the last free version, 3.2.6, is recommended.
Apple's Command Line Developer Tools can be installed on recent OS versions by running this command in the Terminal:
Older versions are found at the Apple Developer site, or they can be installed from within Xcode back to version 4. Users of Xcode 3 or earlier can install them by ensuring that the appropriate option(s) are selected at the time of Xcode's install ('UNIX Development', 'System Tools', 'Command Line Tools', or 'Command Line Support').
- Xcode 4 and later users need to first accept the Xcode EULA by either launching Xcode or running:
- (Optional) The X11 windowing environment for ports that depend on the functionality it provides to run. You have multiple choices for an X11 server:
- Install the xorg-server port from MacPorts (recommended).
- The XQuartz Project provides a complete X11 release for macOS including server and client libraries and applications.
- Apple's X11.app is provided by the 'X11 User' package on older OS versions. It is always installed on Lion, and is an optional installation on your system CDs/DVD with previous OS versions.
macOS Package (.pkg) Installer
The easiest way to install MacPorts on a Mac is by downloading the pkg or dmg for Big Sur, Catalina, Mojave, High Sierra, Sierra, El Capitan, Yosemite, Mavericks, Mountain Lion, Lion, Snow Leopard, Leopard or Tiger and running the system's Installer by double-clicking on the pkg contained therein, following the on-screen instructions until completion.
This procedure will place a fully-functional and default MacPorts installation on your host system, ready for usage. If needed your shell configuration files will be adapted by the installer to include the necessary settings to run MacPorts and the programs it installs, but you may need to open a new shell for these changes to take effect.
The MacPorts 'selfupdate' command will also be run for you by the installer to ensure you have our latest available release and the latest revisions to the 'Portfiles' that contain the instructions employed in the building and installation of ports. Before i forget (itch) mac os. After installation is done, it is recommended that you run this step manually on a regular basis to to keep your MacPorts system always current:
At this point you should be ready to enjoy MacPorts!
Type 'man port' at the command line prompt and/or browse over to our Guide to find out more information about using MacPorts. Help is also available.
Source Installation
If on the other hand you decide to install MacPorts from source, there are still a couple of things you will need to do after downloading the tarball before you can start installing ports, namely compiling and installing MacPorts itself:
- 'cd' into the directory where you downloaded the package and run 'tar xjvf MacPorts-2.6.4.tar.bz2' or 'tar xzvf MacPorts-2.6.4.tar.gz', depending on whether you downloaded the bz2 tarball or the gz one, respectively.
- Build and install the recently unpacked sources:
- cd MacPorts-2.6.4
- ./configure && make && sudo make install
- cd ./
- rm -rf MacPorts-2.6.4*
These steps need to be perfomed from an administrator account, for which 'sudo' will ask the password upon installation. This procedure will install a pristine MacPorts system and, if the optional steps are taken, remove the as of now unnecessary MacPorts-2.6.4 source directory and corresponding tarball.
Optishot mac os. To customize your installation you should read the output of './configure --help | more' and pass the appropriate options for the settings you wish to tweak to the configuration script in the steps detailed above.
You will need to manually adapt your shell's environment to work with MacPorts and your chosen installation prefix (the value passed to configure's --prefix flag, defaulting to /opt/local):
- Add ${prefix}/bin and ${prefix}/sbin to the start of your PATH environment variable so that MacPorts-installed programs take precedence over system-provided programs of the same name.
- If a standard MANPATH environment variable already exists (that is, one that doesn't contain any empty components), add the ${prefix}/share/man path to it so that MacPorts-installed man pages are found by your shell.
- For Tiger and earlier only, add an appropriate X11 DISPLAY environment variable to run X11-dependent programs, as Leopard takes care of this requirement on its own.
Lastly, you need to synchronize your installation with the MacPorts rsync server:
Upon completion MacPorts will be ready to install ports!
It is recommended to run the above command on a regular basis to keep your installation current. Type 'man port' at the command line prompt and/or browse over to our Guide to find out more information about using MacPorts. Help is also available.
Git Sources
If you are developer or a user with a taste for the bleeding edge and wish for the latest changes and feature additions, you may acquire the MacPorts sources through git. See the Guide section on installing from git.
Purpose-specific branches are also available at the https://github.com/macports/macports-base/branches url.
Random acts of physics mac os. Alternatively, if you'd simply like to view the git repository without checking it out, you can do so via the GitHub web interface.
Selfupdate
If you already have MacPorts installed and have no restrictions to use the rsync networking protocol (tcp port 873 by default), the easiest way to upgrade to our latest available release, 2.6.4, is by using the selfupdate target of the port(1) command. This will both update your ports tree (by performing a sync operation) and rebuild your current installation if it's outdated, preserving your customizations, if any.
Other Platforms
Running on platforms other than macOS is not the main focus of The MacPorts Project, so remaining cross-platform is not an actively-pursued development goal. Nevertheless, it is not an actively-discouraged goal either and as a result some experimental support does exist for other POSIX-compliant platforms such as *BSD and GNU/Linux.
The full list of requirements to run MacPorts on these other platforms is as follows (we assume you have the basics such as GCC and X11):
- Tcl (8.4 or 8.5), with threads.
- mtree for directory hierarchy.
- rsync for syncing the ports.
- cURL for downloading distfiles.
- SQLite for the port registry.
- GNUstep (Base), for Foundation (optional, can be disabled via configure args).
- OpenSSL for signature verification, and optionally for checksums. libmd may be used instead for checksums.
Normally you must install from source or from an git checkout to run MacPorts on any of these platforms.
Project 3.1 Mac Os Catalina
Help
Help on a wide variety of topics is also available in the project Guide and through our Trac portal should you run into any problems installing and/or using MacPorts. Of particular relevance are the installation & usage sections of the former and the FAQ section of the Wiki, where we keep track of questions frequently fielded on our mailing lists.
Cached
If any of these resources do not answer your questions or if you need any kind of extended support, there are many ways to contact us!